The Right Way to Adapt a Video Game

The director of the latest Resident Evil movie glanced past the details to capture the franchise’s spirit.

The Right Way to Adapt a Video Game

TL;DR

  • The new Resident Evil film focuses on a civilian protagonist, Bryan, emphasizing resource management and the dread of limited ammunition.
  • Director Zach Cregger aimed to capture the stressful sensation of playing the survival horror game, a departure from previous action-heavy adaptations.
  • The film captures the essence of the games by highlighting the anxiety of walking into new environments with scarce resources.
  • Cregger chose to ignore much of the franchise's continuity, focusing on the core premise of the Umbrella Corporation's T-Virus outbreak.
  • Despite initial comedic elements, Cregger made significant edits to maintain a more hardcore and tense atmosphere.
  • The climax of the film, involving a fortified Umbrella lab, was drastically changed to ensure it was not undermined by humor.